
Kaeya
4★
CryoSwordOff-field Damage
CryoSwordOff-field DamageTL;DR
Kaeya's Burst leaves three icicles spinning around whoever is on the field and they keep hitting things with Cryo for about 8 seconds after he's gone. His Skill is a cheap Cryo blast on a 6 second cooldown that hands out energy particles. So: Skill, Burst, swap out, let somebody else do the killing while his ice keeps landing.
Rotation
- Press Skill (E) for the Cryo blast and the particles.
- Press Burst (Q) to spawn the icicles.
- Swap to your damage dealer. The icicles follow them, not Kaeya.
- Come back for another Skill (E) when it's up, roughly every 6 seconds if you have the time.
Abilities
| Skill (E) | A cone of ice in front of him. About a 6 second cooldown, which is short enough to press twice in a rotation. It also heals him a little on every hit, so he tends to look after himself. |
|---|---|
| Burst (Q) | Three icicles orbit the active character for about 8 seconds, hitting whatever they pass through. Costs 60 Energy, 15 second cooldown. This is the part that works while he's off the field. |
What actually matters
- The icicles go where your carry goes. They latch onto whoever is on the field, so you get Cryo on the enemy without Kaeya standing there. Burst, then swap off.
- Freezing enemies gives him extra particles. One of his passives makes enemies his Skill freezes drop up to two extra energy particles. Bring a Hydro character so his Skill freezes things. Your Cryo carry then stops running out of Energy.
- Energy Recharge, enough to burst every rotation. 60 Energy is not much and his Skill is generous, so somewhere around 130% is usually fine. He isn't the character to pour Energy Recharge into.
Gear
| Weapon | Energy Recharge with some Attack behind it. Favonius Sword, since its passive throws out more particles and particles are half of what he's for. |
|---|---|
| Artifacts | 4-piece Noblesse Oblige. His Burst is the thing he's on the field to press and it hands the party 20% Attack every time. |
| Sands | Goblet | Circlet | Substats |
|---|---|---|---|
| ER | Cryo DMG | Crit Rate | Crit / ATK |
If you're only using him for the Cryo and the particles, the circlet barely matters.
Don't bother
- Playing him on the field. His Normal Attacks do very little. Standing there costs your real carry time.
- Waiting on his Burst cooldown. It's 15 seconds and his Skill is 6, so press the Skill again rather than standing around.
- Counting on the icicles to hit a small or moving target. They orbit, so they miss plenty. Cryo lands often enough anyway.
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Hydro
Pyro